Heyo,
My name is Nobu, and I'm a software developer located in East Moline, Illinois specializing in creating and designing high-quality websites and applications. I also ponder around with many other hobbies though like gamedev, 3d modeling, and pixel art.
Where It All Started
Way back around the age of 10, I enjoyed playing Minecraft. If you are unfamiliar with Minecraft, it's a multiplayer voxel sandbox game where you can do just about whatever you want.
After playing the game for a while, I stumbled across a feature they have implemented called command blocks; command blocks introduced a high-level type of logic/arithmetic for controlling particular in-game functionality.

Command Block In Minecraft
After self-teaching these features, I stumbled across a few development teams related to the usage of commands and worked with them for a few years.

Team Photo
More Advancement
Moving forward, around the age of 13, I was sitting in class one day bored templating things to do other than school, unsurprisingly enough, I stumbled across Codecademy's course for learning JavaScript.
Eventually, I felt confident enough to try to make my first JavaScript project with Node.js, so I went and installed VSCode, then sat... I had no clue what to make 🤔
My First Project!
After a lot of pondering, I decided to make a Discord bot. One of my friends at the time was an artist, so she drew me a mascot for the bot, and we decided to name it Nyaa. Throughout making this bot, I learned many things about JavaScript and basic programming concepts. Sadly anything related to this bot as of today has been lost in time.
Shortly after making this bot, I sadly fell out with the artist friend. However, looking back, I don't regret this, as it led me to meet two of my now good friends, Andres and Josh.
New Friends
If there is one thing I've taken so far from life, it's that friends will come and go. Throughout this wild process, you will find long-term friends you cherish the most. I consider Andres and Josh to be in that long-term category. Josh helped me dive into more complex CIS concepts, which helped my problem-solving skills and understanding of how these languages interact with software and hardware. Andres helped me prepare for my next big project by teaching me front-end technologies and helping me form a fundamental design sense.
The Big Project
When I first started learning how to code, I was inspired by a guy whose identity I will keep private for security reasons. They made and managed a free-to-watch anime streaming platform. Sadly, the website and app were discontinued due to personal reasons from the owner. Ever since that day, I have wanted to create an anime streaming platform of my own. After a few days of consideration, I named it Animiru and started making a basic front-end and back-end
Sadly once again most proof of existence for this platform was lost.

Animiru's v2 Player
After maintaining Animiru for about 2 years I was approached by two somewhat shady guys who offered to buy it off me for a decent sum of money. After some consideration, I ended up accepting the offer which ended my ownership and development of Animiru.
Moving Forward
After selling off Animiru, I officially was a wild programmer let loose in his world of 1s and 0s. I started reaching broader in my ideas for projects. I started learning fundamental game development at one point in time in Unity.

First Unity Test Project
I also dabbled around in Unreal Engine and Godot but never really produced anything worth mentioning.
Around this time, though, I started getting back into the Minecraft development scene. But rather than primitive commands, using DLL injection to hook the server binary's native methods, properties, etc. To provide a native API for modding.

Bedrock Modding Support
This led me to work with a friend to create multiple open-source tools for the Minecraft Bedrock community.

BeAPI
BeAPI an open source scripting API tool we made

BeRP
BeRP a networking client for Bedrock edition UDP networking. there were also many closed source unfinished tools we have, but these are the primary ones.
Recognition
Because of the communities I associated with and the way I networked myself. When these tools were released and got recognition, it caused me to get a lot of job opportunities in the freelance scene. As of today, that is where I reside; I hop from company to company working on their projects. I also have a lot of personal projects currently in the works with no definite release dates.
Happy Ever After?
As of right now, I would answer that inquiry with a yes. Lots of other projects and events occurred on that timeline, but I glossed over most of it. Maybe i'll make a blog website where everyone can have a little peek into my crazy schizophrenic brain... 👀
See you space cowboy...